We need to go deeper
Game made to participate in Weekly Game Jam 138, and the first completed game by me. This is small game about travelling in Randomly Generated World with experimental mechanic to re-generate world.
Status | In development |
Platforms | HTML5, Windows |
Rating | Rated 4.0 out of 5 stars (2 total ratings) |
Author | Koval |
Made with | Godot |
Tags | 2D, Pixel Art, Procedural Generation, Top-Down |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Install instructions
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Comments
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1515 <3
Interesting game! :D
that was a really nice game, i dunno if it's an "allégorie de la vie" or not but that was great ;);)
The level generation is great, I like it!
Probably needed a better aspect like if the player leaves a trail or the bottom part of the screen looks darker like you're going depper.
Also I reached 908 depth and collected 31 hashes, but I didn't know that until I lose, and it would be great to see that stats while playing.
One last thing (that's for curiosity). Is this a reference to the deep web?
cool concept <3 got to 662